4 #include "uaeventdata.h" 5 #include "BuildingAutomationTypeIds.h" 6 #include "eventmanageruanode.h" 18 m_EventTypeId.setNodeId(Ba_BootupEventType,
m_nsIdx);
25 EventManagerUaNode::registerEventType(OpcUaId_BaseEventType, m_EventTypeId);
30 BaseEventTypeData::getFieldData(index, pSession,
data);
39 #endif // BOOTUPEVENT_H