OpcUaCanOpen
CANopen OPC-UA server
InterfaceUserDataBase.h
Go to the documentation of this file.
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#ifndef __INTERFACEUSERDATABASE_H__
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#define __INTERFACEUSERDATABASE_H__
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#include "uabasenodes.h"
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#include "uadatavalue.h"
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#include "
UserDeviceStruct.h
"
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#include <iostream>
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namespace
UserDevice
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{
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class
InterfaceUserDataBase
:
public
UserDeviceStruct
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{
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UA_DISABLE_COPY
(
InterfaceUserDataBase
);
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public
:
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InterfaceUserDataBase
(
pUserDeviceStruct
*parent,::
xsd::cxx::tree::type
*
conf
,UaNode *pAS,OpcUa_UInt code) :
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UserDeviceStruct
(parent,
conf
,pAS,code)
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{
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//if (parent) {
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// m_pSharedMutex = static_cast<InterfaceUserDataBase *>(*parent->pPoint). ->getShareMutex();
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// m_pSharedMutex->addReference();
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//}
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//else {
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// m_pSharedMutex = new UaMutexRefCounted();
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//}
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}
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//void lock() {
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// m_pSharedMutex->lock();
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//}
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//void unlock() {
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// m_pSharedMutex->unlock();
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//}
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//::UaMutexRefCounted* getShareMutex() { return m_pSharedMutex; }
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//void releaseMutex()
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//{
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// m_pSharedMutex->releaseReference();
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// if (m_pSharedMutex->referenceCount() == 0)
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// {
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// m_pSharedMutex = NULL;
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// }
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//}
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//void addReference()
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//{
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// if (m_pSharedMutex)
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// {
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// m_pSharedMutex->addReference();
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// }
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//}
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//OpcUa_Int32 countMutex()
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//{
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// return m_pSharedMutex->referenceCount();
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//}
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virtual
~InterfaceUserDataBase
(
void
)
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{
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//if ( m_pSharedMutex )
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//{
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// // Release our local reference
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// m_pSharedMutex->releaseReference();
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// m_pSharedMutex = NULL;
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//}
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};
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virtual
UaStatus
getDeviceMessage
(OpcUa_UInt32 code) = 0;
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virtual
UaStatus
sendDeviceMessage
(OpcUa_UInt32 code, UaDataValue *
value
= 0) = 0;
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virtual
UaStatus
connectCode
(OpcUa_UInt32 code, ::
xsd::cxx::tree::type
*
conf
, UaNode *node) = 0;
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virtual
UaVariant
getPropertyValue
(OpcUa_UInt32 code, ::
xsd::cxx::tree::type
*
conf
) = 0;
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//protected:
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// UaMutexRefCounted* m_pSharedMutex; //! shared mutex should use to protect operation on device
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};
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}
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#endif
CanOpen
include
InterfaceUserDataBase.h
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