OpcUaCanOpen
CANopen OPC-UA server
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UserDeviceStruct class is a generic representing the basic property of the user devices User device classes should base on this class
Instants of this class contain the link to the parent object (is exist), link to UaNode and function code describing the possible operation.
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#include <UserDeviceStruct.h>
Inherits UserDataBase.
Public Member Functions | |
pUserDeviceStruct (UserDeviceStruct *p) | |
pUserDeviceStruct (const pUserDeviceStruct &a) | |
pUserDeviceStruct & | operator= (const pUserDeviceStruct a) |
pUserDeviceStruct ()=default | |
UserDeviceStruct * | getDevice () |
Public Attributes | |
std::shared_ptr< UserDeviceStruct > | pPoint |
UserDeviceStruct class is a generic representing the basic property of the user devices User device classes should base on this class
Instants of this class contain the link to the parent object (is exist), link to UaNode and function code describing the possible operation.
Definition at line 22 of file UserDeviceStruct.h.
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Definition at line 27 of file UserDeviceStruct.h.
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Definition at line 33 of file UserDeviceStruct.h.
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Definition at line 42 of file UserDeviceStruct.h.
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Definition at line 37 of file UserDeviceStruct.h.
std::shared_ptr<UserDeviceStruct> UserDevice::pUserDeviceStruct::pPoint |
Definition at line 25 of file UserDeviceStruct.h.