#include <NodeGuardingInterval.h>
Inherits UaThread.
Definition at line 15 of file NodeGuardingInterval.h.
◆ NodeGuardingInterval()
CanOpen::NodeGuardingInterval::NodeGuardingInterval |
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CanBusObject * |
pCI, |
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OpcUa::BaseVariableType * |
pVar = NULL |
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) |
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◆ ~NodeGuardingInterval()
CanOpen::NodeGuardingInterval::~NodeGuardingInterval |
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virtual |
◆ run()
void CanOpen::NodeGuardingInterval::run |
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private |
◆ setNodeGuardingInterval()
void CanOpen::NodeGuardingInterval::setNodeGuardingInterval |
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OpcUa::BaseVariableType * |
pVar | ) |
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inline |
◆ startNodeGuardingInterval()
void CanOpen::NodeGuardingInterval::startNodeGuardingInterval |
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inline |
◆ UA_DISABLE_COPY()
◆ m_iNgIntervalVariable
OpcUa::BaseVariableType* CanOpen::NodeGuardingInterval::m_iNgIntervalVariable |
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private |
◆ m_pCanIn
◆ m_stop
OpcUa_Boolean CanOpen::NodeGuardingInterval::m_stop |
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private |
The documentation for this class was generated from the following files: